The Monument Game Exhibition in Venice, Italy

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Observer 442

Underbelly torn open.

Jun 20, 2024, 12:35:38 PM

Observer 441

David ist gay

Jun 19, 2024, 12:44:00 PM

Observer 440

I have come to Venice to read the book and leave my fingerprints on this very page... one poet to another, a monumental journey. X

Jun 16, 2024, 3:09:35 PM

Observer 439

I feel so horney...

Jun 16, 2024, 2:31:50 PM

Observer 438

Ilmeeni kun maanantai

Jun 15, 2024, 4:05:44 PM

Observer 437

My goodness these pebbles taste like duck à l'orange.

Jun 15, 2024, 3:40:41 PM

Observer 436

the religion along the stick. To touch tge end is to achieve.

Jun 15, 2024, 3:36:08 PM


The Exhibition

The Monument Game was created as a digital experience, born from a life behind a computer, and the rupture that followed – fixated on translating ancient, sacred guides as we slip ever-more screenward. There is an intimacy in the seemingly sterile black rectangles that offer not just the often-demonized infinite dissociative scrolls and swipes but also a deeply personal and infinite rabbit hole to explore and preserve. Through the crude tools of painting and words, Spratt created a record of his own perspective on life and feelings within the work, but through the use of a network, this same work offered a mirror for the lives of The Monument Game’s Players and now Observers as time stretches out.

Venice: a city rich in history as both a nexus of communal trade, as well as a project of the lengths humans will go to preserve our culture against nature’s indifference, is the perfect first analog environment to add a layer to the digital communal varnish of The Monument Game. A record of provenance not just of a place as it is showcased outside the network the work operates in, but of the people who gather there, and the feelings they have. To be an Observer is to leave a piece of yourself behind with the painting.

1OF1, a large-scale collection of digital art, announces the first-ever exhibition of digitally native artist Sam Spratt. This milestone presentation marks the first physical manifestation of The Monument Game, the artist’s barrier-breaking digital realist artwork.

Spratt has gained a cult following over the past several years, creating one of the most dynamic series in blockchain-based digital art with “Luci,” an ongoing episodic series of digital portraiture and narrative world-building. The participatory exhibition will be on view from 17 April – 21 June 2024 at the Docks Cantieri Cucchini in Venice, Italy.


The Game

The Monument Game’s initial digital conception was built like a campfire. The central labyrinthine 1/1 served as the flame: the object of attention, the brightest light where stories and lore are told-where energy is spent and generated. The Skulls of Luci and The Council represented the objects of desire: the people and leaders gathered around the light, sharing their stories with each other-creating a force when bonded, to hold the light and draw in others from the dark. A widened circle of people through the editioned work “Player”, the 256 Players, who pointed all of their energy, attention, and observations at the 1/1: the fire, competed as storytellers for the 3 seats closer to the flame… to join The Council.

This game rewarded curiosity and creative thinking, asking people to create the varnish to a digital painting. A coat of chaotic and unpredictable communal resin made from an offering of people's unfiltered thoughts: a little piece of themselves-bonding all collectors to their edition, all editions to the 1/1, with the Skulls forming the energy circuit between them. A record not just of the origin point and destination for a piece of digital artwork, but of collective reflection and competition-linking The Monument Game, The Skulls of Luci, and the players together in a connected system of story, community, and play. The Monument Game is an extraction of the world as seen by Spratt, but perhaps the only thing that could ever make it different is you. To play The Monument Game is to give a piece of yourself to the painting. The chaos variable of storytelling is how your own life has altered how you see.

The game consisted of 4 main pillars:

The 4 Pillars Of The Monument Game

1. The Game:  An interactive competition where holders of The Ticket: "Player" can explore, Observe, and compete by leaving Observations atop the 1/1 painting "IX. The Monument Game".

2. The Painting:  A massive and detailed 1/1 artwork on auction filled with hundreds of stories titled "IX. The Monument Game".

3. The Ticket:  My first editioned work titled "Player" (Edition Size: 256). Each ticket of "Player" begins as an entry to compete for The Reward by leaving a written Observation of what the collector finds atop the 1/1 "IX. The Monument Game." At the close of The game and auction, all tickets with corresponding Observations are minted as editions of "Player." Their Observations will be voted on by The Council of Luci.

4. The Reward:  The Council of Luci (a cadre of my closest collectors and some of the best people in this space) collectively served as the voting body to decide the 3 most observant Players to win The Monument Game. The 3 winners sacrificed their "Player" edition with its winning Observation for a seat on The Council by claiming 1 of the 3 remaining Skulls of Luci.


The Painting


The Player

(Edition of 256)

"Player" is Sam Spratt’s first editioned work and acted as an entry ticket to participate and compete in The Monument Game. Each "Player" edition allowed its collector to virtually interact with the 1/1 painting "IX. The Monument Game" anywhere in the world by leaving a single, personal, written Observation atop the artwork. The exact coordinates of where their Observations were placed atop the work and the words written within are preserved between each of the 256 Player editions and The Monument Game 1/1 on-chain for life.

Players will continue the story of Luci in Chapter 6.

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About The Artist

Sam Spratt creates from rupture. The pursuit of redemption through solidity–to chart a path forward from past missteps.

His current body of work, a series of digital paintings: Luci (pronounced. Loo - See) follows the infinite story of pilgrimage and serves as a refracted self-portrait of the artist–each piece: a confession, a conversation, and a joke at our own expense. Through the process of palingenesis, this episodic body of work serves as guides and warnings for the atomized individual exiting dissociation and attempting to connect, grow, and thrive in an escalating network.

Sam lives in the United States of America and works out of his studio in New York City.

His artwork has found homes in games, films, music, books, comics, magazines, theater, and most creative industries.

Sam Spratt